Turning Virtual Into Reality
The days of standard flat Blueprints are numbered. No one builds in two dimensions. No one lives in two dimensions, nor can we go on thinking in only two dimensions.
The early days of rendering had us producing models that looked like mine craft. Nothing was smooth. If you wanted to get it there, you would surely crash whatever archaic box you plotted the numbers into. In recent years everything has of course gotten faster. Now, as with video editing, a lot more can be done in less time.
Drafting has become rendering. With new technology it's easy to step up t